Field Of View Template

Here is the link to my repository (Mercurial):

https://bitbucket.org/joshmahler/fov-template

It is a template for the Field of View I used in one of my games, Specimen ADAM. It is very well commented and describes every little detail of how and why it works. It features a designer-friendly editor with the radius and angle visible from scene view and an edge detection system to smooth out the visualization going over edges.

This video shows the obstacles blocking the FOV and the targets getting triggered when they turn red.

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