Field Of View Template

It is a template for the Field of View I used in one of my games, Specimen ADAM. It is very well commented and describes every little detail of how and why it works. It features a designer-friendly editor with the radius and angle visible from scene view and an edge detection system to smooth out the visualization going over edges.

This video shows the obstacles blocking the FOV and the targets getting triggered when they turn red.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s